An interactive audio/visual installation that uses a Kinect camera for body tracking, transplanting user from physical space into a virtual space with playable objects. Skeleton tracking done in Processing, Virtual Environment programmed using Cinder, sound design in Reaktor.
![](https://mtiid.calarts.edu/wp-content/uploads/2023/05/Screenshot-2023-05-23-at-12.52.17-PM-1200x616.png)